(Polygon) Steam developers speak: Maximum profits for Valve, minimum responsibilities

Started by Legend, Oct 20, 2018, 06:22 PM

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Legend

(Polygon) Steam developers speak: Maximum profits for Valve, minimum responsibilities | ResetEra

 
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There was a time, not so long ago, when every PC developer wanted to be on Steam. Getting your game on Steam -- if you could manage to somehow contact Valve and impress the company with your wares -- was a golden ticket to sales and success.

 Those days are over, according to the 20 developers I spoke with for this story. While selling a game on Steam has never been easier, only a "chosen few" are reportedly lucky enough to have Valve's mysterious algorithm favor them with some promotional screen real estate, or popular enough to get a Valve representative to help them with a support ticket. The rest often feel like they're on their own.

 For many Steam developers, this two-tiered and algorithmically curated culture of "one Steam for the popular, and one Steam for the rest" is leading to dissatisfaction, resentment and confusion.

 HOW THIS STORY BEGAN
 I started receiving emails from developers who wanted to air their concerns about Steam after I wrote an article about the cold, corporate illusion behind the "Good Guy Valve" reputation. I've spent the last few months following up on these concerns, speaking to 20 different developers, from small-scale operations up to well-known "AAA indie" developers, to get a feel for what it is that has made so many of these once-eager Steam evangelists so cautious and bitter.

 Very few of those developers were willing to put their names to their criticisms, with one even saying that they were "pissing themselves in fear" about the idea of an off-the-record Discord voice call. Much like the Steam Workshop creator community, which lives in terror at the knowledge that Valve could cut off their income at any time, Steam developers know who holds all the power in the relationship.

 Here's what those developers had to say.Click to expand...
https://www.polygon.com/2018/10/19/17959138/steam-valve-developer-support-pricing-reviews  

Legend

Lots of the dev opinions seem weird. I don't think I agree with them, even though I do agree that Steam should do a better job at not letting fake games onto the store.

the-pi-guy

>Bad reviews easily push scores down.  (70% positive reviews = mixed reviews)

I understand this, but it's not like that's a problem exclusive to Steam.  
The only thing that's maybe not as good on Valve's part, is that mixed reviews could be cast a little more positively.  

>Reviews are the tech support.

I don't really get it.  
So the big complaint here is basically that there aren't more convenient ways to listen to complaints.  
A tech issue in a review hurts your game, and the alternative is basically having a forum space (that doesn't alert you about posts).  

>Steam pushes back.

This one seems fair-ish.  
It's harsh that what are basically troll reviews can hurt your game.  

>Regional pricing

I mean, different countries have different expectations.  Often times games are a lot more expensive in countries like Canada or Iceland.  



A lot of these things feel like fair things to complain about, but I wouldn't blame any of them on Valve.

darkknightkryta

>Bad reviews easily push scores down.  (70% positive reviews = mixed reviews)

I understand this, but it's not like that's a problem exclusive to Steam.  
The only thing that's maybe not as good on Valve's part, is that mixed reviews could be cast a little more positively.  

>Reviews are the tech support.

I don't really get it.  
So the big complaint here is basically that there aren't more convenient ways to listen to complaints.  
A tech issue in a review hurts your game, and the alternative is basically having a forum space (that doesn't alert you about posts).  

>Steam pushes back.

This one seems fair-ish.  
It's harsh that what are basically troll reviews can hurt your game.  

>Regional pricing

I mean, different countries have different expectations.  Often times games are a lot more expensive in countries like Canada or Iceland.  



A lot of these things feel like fair things to complain about, but I wouldn't blame any of them on Valve.
"I'm angry at the gaming industry"

Xevross

>Bad reviews easily push scores down.  (70% positive reviews = mixed reviews)

I understand this, but it's not like that's a problem exclusive to Steam.  
The only thing that's maybe not as good on Valve's part, is that mixed reviews could be cast a little more positively.  

>Reviews are the tech support.

I don't really get it.  
So the big complaint here is basically that there aren't more convenient ways to listen to complaints.  
A tech issue in a review hurts your game, and the alternative is basically having a forum space (that doesn't alert you about posts).  

>Steam pushes back.

This one seems fair-ish.  
It's harsh that what are basically troll reviews can hurt your game.  

>Regional pricing

I mean, different countries have different expectations.  Often times games are a lot more expensive in countries like Canada or Iceland.  



A lot of these things feel like fair things to complain about, but I wouldn't blame any of them on Valve.
Valve can pretty much only be blamed for having basically no quality control and letting mountains of shovelware bury the games that are actually trying to be good. Steam is great apart from that.