Started by Legend, May 01, 2016, 02:41 AM
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they look lazy and cheap aka "super easy development".
Should VizionEck Battle stay as is where "Outlines" are the default graphics and game skins are just fun unlocks, or should Battle be stripped of "outline" based game mechanics and advertised primarily with game skins?I'm heavily leaning towards the later atm, but this is a decision I can sit on till it's time for the next trailer. For the moment just hearing your feedback on the current graphics is super beneficial.
It has a unique art style. Which I think is pretty off putting for a lot of people. You don't play as an animal/person, you play as a cube. Which could be odd in a world of Uncharted/Call of Duty/etc. for a lot of people. There's still plenty of games that are in a similar type of category, but a lot of them are either older or mobile. It goes much further than say Minecraft in that respect. The biggest thing though is that the market that would probably enjoy the graphics doesn't know about the game, while the market that knows about it doesn't enjoy the graphics. Look at Call of Duty, Minecraft, Tetris, Farmville, etc. All of them have very different visual styles, very different markets, but still hugely successful. I personally enjoy the style. I'm a little curious how it will actually feel while playing. But I am excited. (I am probably like the 5th most excited for this game.)
And that's okay. It doesn't necessarily hurt VizionEck's potential for sales. Minecraft would be a big example of that (and yes I am 100% aware that no indie games are Minecraft, except for Minecraft). But still, the style of the game hasn't affected the game. It's seen crazy success by marketing and gameplay.
I think you should have a couple of game skins available with more unlockable. That way, there's still the fun of unlocking stuff but also the flexibility to change what the game looks like.
I don't know. If the game plays well you might be able to go for an 80s theme. Since that wireframe look was the style at the time.
I personally like it, but I think it will be hard to market to the masses.
I didn't listen to one suggestion in this post. Read all the comments from bottom up then read the opening post.My issue is not seeing enough gameplay to form an opinion on graphics or side by side comparisons to make a determination
That'll be the case either way. It's more about what game skin is the default one when you first boot up the game.
While playing it feels much better. Your brain pretty quickly learns and understands the geometry.
so what's your plan?
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