There was an interesting blog posted by an IGN user. Check it out below.
Read the rest here. http://www.ign.com/blogs/kralamoonard/2015/02/18/the-order-1886-controversy
Quote
I wasn't going to write a blog about this. In fact, I wanted to finish writing my blog about the "cinematic games debate", but something struck me while I was reading articles about The Order 1886. The CTO and founder of Ready at Dawn, had to blame himself for apparently not communicating the vision of The Order well enough.
And this where I think the criticism of games in general has gotten too far. Now we've gotten to the point where a developer is doubting himself and his team, when in fact, they've done a perfect job of portraying what kind of game they're making. All because of the constant barrage of clickbait articles and rumors from people who only hate them/their game. Even the lead game director has noticed it and commented on it.
In this blog, I argue it's time we start to change our perception of games (not just The Order) and treat them as art -this is the exact reason why games aren't seen as art- because gamers are not seeing them as art. Speaking to a fellow IGN user about the games controversial game length, he stated that "It's one of many reasons games aren't taken seriously as art. Its fans don't treat them as art." And that statement in my opinion couldn't be anymore truer.
Most of us know about the controversy surround The Order. Whether it's the initial mixed reception and previews from journalists (many of which are valid criticisms) or how the game has not been "innovating" enough in the third person genre space or the defense of the 30fps frame rate that the game is playing at, or the talk of a suppose "downgrade" (which has been denied by the developer and proven false) or even to the most recent controversy about the games length, some complaints have been valid (let me reiterate no game is above criticism) whilst others have been outrageously laughable.
The 30fps vs 60fps debate has been even more heated since the arrival of the new generation consoles
Developers Vision
One thing that struck me as a major criticism of the Order is the lack of multiplayer or variant modes apart from a single player mode. Now for some, that is a real bummer, especially if it impacts their replay value of a game, and that is fine, but I do honestly find it surprising people have only started noticing it now. I do believe that the developers have portrayed their vision for this game as clear as crystal since day one.
It was always a heavily cinematic, story-driven, third-person shooter - and whether it delivers on that to a good quality is up to debate. However, there have been tons of articles and videos over the past year or so that have talked about what this game is and what their vision is.
If anyone has misinterpreted their vision with The Order: 1886 then it's entirely their own fault IMO.
It would alsobe nice to see the hyperbolic gaming community as a whole take a bloody chill pill. The negativity that surrounds each major exclusive release (X1 or PS4 or Wii U or PC) is disheartening to people who just enjoy games.
How about we don't pre-order most games? I think 2014 taught us that lesson...Length
Ludwig Kietzmann, former Editor-in-chief of Joystiq wrote a sarcastic tweet about the controversy surround The Order's length:
And I completely agree. It just leads onto the earlier comment I mentioned that a fellow IGN user said about why videogames cannot be treated seriously as art until we as gamers do.
I mean let me set something straight: if you judge a game based on how long it takes someone on YouTube, someone with a vested interest in getting it done as fast possible, you're doing yourself a disservice and it's completely pointless.
Honestly, I facepalm whenever someone claims to watch an entire game on YouTube from start to finish to prove an ideological point. My point? Watching and playing are two completely different things. Gaming as a medium, is best experienced, when your PLAYING it.
And this is where some people don't seem to understand that the play time varies a lot between persons. Some may be doing extremely good and can finish it fast, or maybe they skipped a lot, there are those who wants to explore every corner and maybe admire the environment, some may have a hard time with a certain chapter etc.
Read the rest here. http://www.ign.com/blogs/kralamoonard/2015/02/18/the-order-1886-controversy