So apparently Sony is just straight up shutting games down with no prior announcement? (StarHawk)

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Started by Legend, Jul 02, 2018, 02:16 PM

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darkknightkryta

Yeah. But a lot of games have very low requirements for online matches.
Easy to find some that simply require 3-18 players at a time .

The reason games get shut down is because they have servers dedicated to that game.  It doesn't have to work that way.
Games can be dynamically given resources or have resources taken away as players come and go.
Works exactly the same as a dedicated server performance wise.

But if resources are dynamically allocated, games with no players will take up essentially zero resources.
Popular games will run as they normally would.  

There is no real downside to setting it up this way, and tons of pros.  The only hassle is setting up a cloud infrastructure, which most companies already have.  
This is why I miss P2P servers (I'm sure any PS3 game will work as long as the match making portion of PSN stays running for PS3) and would have preferred Sony to keep them free but charge for dedicated servers.  Close enough to what you're suggesting, except already had been implemented.