Started by Legend, May 31, 2015, 10:03 PM
I'm still planning to have fully customizable controls so if you want to play the game with everything mapped to combinations, be my guest
The audio problem is that you don't want sounds playing twice. Instead for each sound you determine the closest/highest priority player and play it based off that distance and angle data.
Page created in 0.120 seconds with 26 queries.