I decided to scrap my card game idea. Just a lot of issues that I wasn't really finding good solutions for.
Like I wasn't sure how I wanted to handle the writing with Hiragana, vs Kanji vs the English meaning. Like some Hiragana words have several, completely different meanings, and that's why Kanji is really important. Then I was thinking maybe have a separate deck of Kanji to match the Hiragana word (so that the player has the words to match them to), but I didn't really like that either.
And I wasn't sure how to handle the deck. What happens if the player can't match any of the characters. Imagine if you got a hand that said "hhhhh", what are the players options. I don't like the idea of having super large hands, or an infinite deck.
I'm not sure if those issues make sense, but I just didn't like any solution for them.
I kind of decided I didn't want to go through with it a while ago.
I woke up this morning and I pretty quickly found myself with a new idea, to make an RPG. With the card game project, the more I thought about it, the more that I felt that it couldn't really work the way I was wanting it to. With this RPG though, the more I think about it, the more exciting it is.
It kind of ties in with the Skyrim project that I posted on the first page, except I thought of some really nice ways to structure it.