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Microsoft put a huge focus on its upcoming Xbox One X during the company's E3 briefing, highlighting numerous 4K-enhanced titles among 22 games that will have at least temporary exclusivity on the Xbox One. While the system's $499 price tag will make it a tough sell, the Xbox One X should still manage upwards of 20 million units by 2022, according to DFC Intelligence.More here: http://www.gamesindustry.biz/article...7m-by-2021-dfc
The firm has today issued a new brief that forecasts 17 million units sold by the end of 2021. Those 17 million will bring the Xbox One family of systems up to 63 million, DFC says. It's worth noting that Sony's PlayStation 4 already stands at more than 60 million units sold worldwide, with the beefier PS4 Pro accounting for about 20% of sales since it launched late last year.
The problem for Xbox One X is that it's ultimately designed to cater to a demographic that's inherently quite small. "Xbox One X is an expensive system designed to appeal to a fairly narrow demographic of gamers who want high quality graphics but do not want to spend money on a high-end PC," says DFC analyst David Cole. "The challenge is that is a fairly small addressable market, even as sales of 4k television sets start to soar. Both the Nintendo Switch or Sony PlayStation 4 offer a very strong value proposition that consumers seem to be flocking to."