My game books library:
-Game Engine Architecture (second edition)
-Tricks of the 3D Game Programming Gurus
-4 3D graphics
-Game Programming for Teens (bleh)
-Beginning C++ through game programming
-Video game writing and Design
Will have to get:
Amazon.com: Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made (9780062651235): Jason Schreier: Books
https://www.amazon.com/Real-Time-Rendering-Fourth-Tomas-Akenine-Möller/dp/1138627003/
I don't know what else.
-Game Engine Architecture (second edition)
-Tricks of the 3D Game Programming Gurus
-4 3D graphics
-Game Programming for Teens (bleh)
-Beginning C++ through game programming
-Video game writing and Design
Will have to get:
Amazon.com: Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made (9780062651235): Jason Schreier: Books
https://www.amazon.com/Real-Time-Rendering-Fourth-Tomas-Akenine-Möller/dp/1138627003/
I don't know what else.