Real-Time Rendering, Fourth Edition and Game Engine Architecture, Third Edition are coming

Viewing single post

Started by the-pi-guy, Jun 30, 2018, 03:14 PM

previous topic - next topic

the-pi-guy

Jul 12, 2018, 04:51 PM Last Edit: Jul 12, 2018, 04:55 PM by the-pi-guy
My game books library:

-Game Engine Architecture (second edition)
-Tricks of the 3D Game Programming Gurus
-4 3D graphics
-Game Programming for Teens (bleh)
-Beginning C++ through game programming
-Video game writing and Design

Will have to get:
Amazon.com: Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made (9780062651235): Jason Schreier: Books

https://www.amazon.com/Real-Time-Rendering-Fourth-Tomas-Akenine-Möller/dp/1138627003/

I don't know what else.