Destiny Makes $500 Million in First 24 Hours

Started by ethomaz, Sep 10, 2014, 01:20 PM

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ethomaz


Franchise verse franchise, not game verse game.

Well you don't beat a 50 million seller franchise from night to day... it will needs at least Destiny 2 :D

Raven

The sad thing about this game is that it's going to be judged and reviewed based on what it was at launch instead of the fact that it's a long-term game that will have a lot of changes and additions over time. No matter what the scores are the game is going to be better and have more in the coming months. Another reason why I increasingly dislike reviews that use scores. More games are becoming products that evolve over time and a one-time launch score won't cut it for giving the customer an accurate idea of what they're getting.

the-pi-guy

7 million was about what I was expecting. 
Very nice.

BananaKing


The sad thing about this game is that it's going to be judged and reviewed based on what it was at launch instead of the fact that it's a long-term game that will have a lot of changes and additions over time. No matter what the scores are the game is going to be better and have more in the coming months. Another reason why I increasingly dislike reviews that use scores. More games are becoming products that evolve over time and a one-time launch score won't cut it for giving the customer an accurate idea of what they're getting.


a lot of games have suffered this. GT5 for example, it has updates for years. the problem is that games recieve updates and improvements all the time. reviews are rushed and put out in a quick time that a game with shame loads of content cant be reviewed probably. or a game with a deep multiplayer is played for a day or two and is judged. reviews are becoming meaningless.

Raven


a lot of games have suffered this. GT5 for example, it has updates for years. the problem is that games recieve updates and improvements all the time. reviews are rushed and put out in a quick time that a game with shame loads of content cant be reviewed probably. or a game with a deep multiplayer is played for a day or two and is judged. reviews are becoming meaningless.


Yep. MMOs have suffered this problem for years. Judged only by how they were at launch. The Old Republic would likely score higher today than it did at launch for all the improvements made and content added. Hell, even Killer Instinct deserves a higher score than 7.3 at this rate for the fact that it added an arcade mode and two more characters post-launch and with a lot more on the way. The review system we currently have is and has been broken. Standards are quickly thrown out the window for bias behavior, some organizations get paid to give high praise, and the increasing evolving nature of games making it impossible for a launch score to accurately reflect the product even months after release.

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