Game Informer June Cover - Days Gone

Started by Legend, May 08, 2018, 05:11 PM

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Legend

Game Informer June Cover - Days Gone | ResetEra

 
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(​IMG)http://www.gameinformer.com/b/news/...e-informer-june-cover-revealed-days-gone.aspx
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In the June issue of Game Informer, we packed 14 pages with exclusive details and developer insight from that trip, including an extensive look at how Sony Bend is working to breathe life not only into the zombie apocalypse, but open-world games in general.Click to expand...

the-pi-guy

Days Gone(PS4)-Game Informer Details | ResetEra

 
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Here are some new details:
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- Been in development for five years -First idea after making Uncharted Golden Abyss -More than 100 developers, team size has doubled since 2016 -Picks up several years after a pandemic has ravaged the US. -People infected by virus are simply called "infected" by NERO(National Response Organization) -NERO operated 12 checkpoints for quarantining and processing people, but now abandoned -Deacon has a mercenary friend named Boozer -Plot is about surviving, not finding a cure -Stealing Boozer's stuff will make him upset, which will effect your relationship -Five encampments in the world which Deacon goes between, has to forge relationships -Have to clear out locations to unlock fast travel -Weapons look worn down because of the rain -Larger towns to explore -Weapons lockers and safehouses which refill ammo -Deacon can scout camps with binoculars -Deacon is the enforcer of a biker club called the Mongrels -Bike is completely upgradeable with cosmetic upgrades such as paint jobs. Can increase fuel efficiency and durability, swap out tires based on weather -Can ambush camps -Shotguns, sniper rifles, molotov cocktails, pistols, LMGs, grenades, napalm -Freaker-ear bounties, hunting animals, camps to clear -Flashback missions where you learn about Deacon's past with Sarah -Ambush camps are bad, encampments are good - Ambush camps will attack you roadside(marauders) -Freakers are drawn to dark places such as tunnels and will make nests -Only way to clear freaker nests is via molotovs, gas cans, oil drums -Deacon has "survival vision" which highlights items of interest, can be upgraded to highlight enemies -Deacons stamina, health, time slowdown are upgradable -Radio towers that you can climb -No fetch quests or time trials, everything has context -Hordes are scattered throughout the world. -300 zombie hoard is a "baby hoard" , E3 2016 demo had 500 -Hordes need to eat, sleep, and drink. Travel in groups. NERO mass grave was where they were in demoClick to expand...