Well the last few months have had unexpected events that really restricted how much development progress I could make and as you've obviously noticed, VizionEck Cube Royale is not releasing in 2017. Another delay, who could have seen that coming!
With that said, I'm feeling really good about the game. It's 98% finished and almost all of my time is now spent towards sorting out its release on PSN. Simply because I don't have the time for proper marketing, I probably won't make an announcement trailer until the game is gold and sitting on Sony's servers. Mentally I've become much more accepting of the fact that releasing VizionEck will be a bit messy and it'll act as a learning experience for future games. Also my PS4 Pro test kit should arrive before the end of December so I'll be able to quickly implement a mode for that.
My goal for 2018 is to release a total of 2 games during the year. I can't go another 5 years without releasing anything.
With that said, I'm feeling really good about the game. It's 98% finished and almost all of my time is now spent towards sorting out its release on PSN. Simply because I don't have the time for proper marketing, I probably won't make an announcement trailer until the game is gold and sitting on Sony's servers. Mentally I've become much more accepting of the fact that releasing VizionEck will be a bit messy and it'll act as a learning experience for future games. Also my PS4 Pro test kit should arrive before the end of December so I'll be able to quickly implement a mode for that.
My goal for 2018 is to release a total of 2 games during the year. I can't go another 5 years without releasing anything.