AC Unity Review Thread: 73

Started by Legend, Nov 11, 2014, 07:54 PM

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Legend

Nov 11, 2014, 07:54 PM Last Edit: Nov 14, 2014, 05:50 PM by Legend
http://www.metacritic.com/game/xbox-one/assassins-creed-unity

Plus horrible microtransactions:

Spoiler for Hidden:
<img src="http://abload.de/img/mjx1omb4i7zkygnlvzatdmo9d.png" alt="" class="bbc_img">


http://kotaku.com/assassins-creed-unity-the-kotaku-review-1657368877

Dr. Pezus


ethomaz


BasilZero

"+0" reward

I think we're done here.

DD_Bwest

so far it sounds liek this game has been a disaster

Legend


That pic honestly looks 'shopped


It's from kotaku, so probably not.

Legend


so far it sounds liek this game has been a disaster


Yeah.

Microsoft's AC bundle is losing a good amount of value.

Legend

Quote
If Assassin's Creed Unity represents the future direction of AAA video games, I seriously question the future health and legitimacy of this industry. These are 8 real things I experienced within Assassin's Creed Unity's first 2-3 hours:

       
  • I tried to open a treasure chest, but was told I needed the Assassin's Creed companion app to open it, with no additional information or context.

  •    
  • I tried to open another treasure chest, and was told I needed to sign up for Assassin's Creed Initiates to open it.

  •    
  • I tried to open a third treasure chest, and was told I needed to upgrade Arno's lockpicking skill.

  •    
  • I upgraded Arno's lockpicking skill, and was told my skill level still wasn't high enough to open that chest. I gave up.

  •    
  • When I paused the game, the second option in the pause menu is an eStore that lets you spend real money on time-saving boosts, bonus in-game currency, and so-on.

  •    
  • I saw a woman floating through the air.

  •    
  • I heard the same line of dialogue 5 times during an early-game chase mission.

  •    
  • I experienced my character flip all around on the side of a building instead of climb through the window like I wanted.

  •    
  • None of the above includes subjective elements I found troublesome, including confusing and uninteresting "modern day" moments, trial and error mission design, and soulless NPCs.



http://www.ign.com/blogs/jdavisign/2014/11/11/8-real-things-i-experienced-in-assassins-creed-unity/


ethomaz


Xevross



What in the.......thats garbage.

Yeah. I don't wanna get this anymore

Raven

It can't be said enough. 600 fudgy people worked on this non-MMORPG and not only failed to create game of the year material but even just a great game at all.

DD_Bwest


Legend


DD_Bwest