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Ubisoft has released its financial report for the first-half of its FY15, with the firm noting a 65% increase in sales.
Sales for the first half of 2014-15 came to €484.2 million, up 65.1% compared with the €293.3 million year-over-year.
During Q2 of FY15, the firm reported €124.1 million in sales, a 42.9% decline, versus €217.7 million for the same period the prior year.
The press release highlighted 9 million sold-in units for Watch Dogs, which means shipped to stores, basically.
Ubisoft also highlighted digital sales growth of 90.4% with €134.7 million in revenue for the sector. Digital sales made up 27.8% of total sales for the period.
The firm's back catalog remained stable at €113.7 million, thanks to the performance of Assassin's Creed 4: Black Flag, South Park: The Stick of Truth, Far Cry 3 and Rayman Legends.
A call to investors will take place soon, and if anything interesting comes out of it, we'll let you know.
https://www.ubisoftgroup.com/comsite_common/en-US/images/d20141030043939ubisoft%20h1%20fy15%20earnings%20english%20finaltcm99181739.pdf
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In a post-earnings conference call, Ubisoft executives took questions from investors and revealed a few details about their sales expectations for their upcoming slate of games. The Crew is expected to sell around 2 million units, while Far Cry 4 is projected to move more than 6 million copies in its first year. It's unclear whether that game will have the long tail of its predecessor, however. Far Cry 3 sold 6 million units in its first year, but has since managed lifetime sales of 10 million copies.
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Ubisoft specifically pointed to its continued success of new IP Watch Dogs, which has now shipped over 9 million units. Additionally, the publisher cited a "firm back catalog" that generated €113.7 million, thanks to games like Assassin's Creed Black Flag, South Park: The Stick of Truth, Far Cry 3 and Rayman Legends. It's also important to note that Ubisoft's digital segment revenues increased 90.4 percent to €134.7 million (27.8 percent of total sales) - this was driven by digital distribution, DLC and in-game items and mobile titles.
http://www.gamesindustry.biz/articles/2014-10-30-ubisoft-sees-sales-shrink-in-q2-but-rise-65-percent-for-first-half