Microsoft FY2018 Gaming Segment Results - 57m XBL users, $10.3 billion rev. | ResetEra
Quote
Microsoft Corp. today announced the following results for the fiscal year ended June 30, 2018, as compared to the corresponding period of last fiscal year:
· Revenue was $110.4 billion and increased 14%
· Operating income was $35.1 billion and increased 21%
· Net income was $16.6 billion GAAP and $30.3 billion non-GAAP
· Diluted earnings per share was $2.13 GAAP and $3.88 non-GAAP
· GAAP results include a $13.7 billion net charge related to TCJA
https://www.microsoft.com/en-us/Investor/earnings/FY-2018-Q4/press-release-webcast
Here are gaming results for the final quarter of Microsoft's fiscal year:
- Gaming revenue increased $643 million or 39% to $2.28 billion, driven by higher revenue from Xbox software and services. Xbox software and services revenue increased 36%, mainly from third-party title strength.
- Xbox Live Monthly Active users grew 8% YoY to 57 million with continued growth across Xbox One, Windows 10 and Mobile platforms.
Here are gaming results for the Microsoft's full fiscal year:
- Gaming revenue was $10.35 billion for the year, up 14% YoY from $9.05 billion in the prior fiscal year.
- Xbox Live Monthly Active users grew 8% YoY to 57 million with continued growth across Xbox One, Windows 10 and Mobile platforms.
https://www.microsoft.com/en-us/Investor/earnings/FY-2018-Q4/press-release-webcast